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Learn RPGs in GameMaker: Studio: Build and Design Role Playing Games by Ben Tyer

Description: Learn RPGs in GameMaker: Studio by Ben Tyers Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay. Using Learn RPGs in GameMaker: Studio, you can design and build your own RPG using the GameMaker: Studio platform. Build your first game application and deploy in an app store, on Facebook, or just on a PC. Maybe, even, make a few bucks. What Youll LearnUse the GameMaker: Studio platform to design and build a role playing gameCreate a story for game design purposes, using a plot line and defining characters Discover the impact of aesthetics on art style, character separation, scene development, sound design and viewsMaster core gameplay elements such as battles, exploration, scoring, and endingsWork with extended gameplay elements such as collectibles, quirks, management, and saving Employ the various core and extended gameplay elements as appropriate to your RPG Who This Book Is ForGame designers or developers looking to design and build their first role playing game using the GameMaker: Studio platform. FORMAT Paperback LANGUAGE English CONDITION Brand New Back Cover Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay. Using Learn RPGs in GameMaker: Studio , you can design and build your own RPG using the GameMaker: Studio platform. Build your first game application and deploy in an app store, on Facebook, or just on a PC. Maybe, even, make a few bucks. You will: Use the GameMaker: Studio platform to design and build a role playing game Create a story for game design purposes, using a plot line and defining characters Discover the impact of aesthetics on art style, character separation, scene development, sound design and views Master core gameplay elements such as battles, exploration, scoring, and endings Work with extended gameplay elements such as collectibles, quirks, management, and saving Employ the various core and extended gameplay elements as appropriate to your RPG Author Biography Ben Tyers is an expert GameMaker: Studio user, developer, coder, expert and IT trainer. He has authored a number of small books on GameMaker for game application developers and runs a popular GameMaker resources web site. Table of Contents 1. Introduction.- 2. Alert Text Effect.- 3. Battle System.- 4. Boss Characters Battle.- 5. Branching Dialogue.- 6. Coin System Shop.- 7. CutScene.- 8. Depth Based Graphics.- 9. Downloading Bonus Levels From Website.- 10. Drivable Vehicles.- 11. Enemy Path Finding.- 12. Foot Step Sounds.- 13. Hints & Tips.- 14. HUD.- 15. Inventory.- 16. Invincibility.- 17. Mini-Quests.- 18. Multiple Locations.- 19. Positional Audio.- 20. Respawn Points.- 21. Usable Items.- 22. Weapon Control.- 23. Zooming.- 24. Destructible Terrain.- 25. Dashing.- 26. Quest Completion.- 27. Road Builder.- 28. Character Progression.- 29. Party Mechanics.- 30. Day / Night Cycle.- 31. Puzzle Room.- 32. Treasure Hunting.- 33. Card Battle.- 34. Graphical Effects.- 35. Random Level Generation.- 36. Fishing Mini Game.- 37. Ship Mini Game.- 38. Dice Rolling.- 39. Mini Game and Dual View.- 40. Game End.- 41. Saving. Feature Learn to design and program your own role playing game Master core gameplay elements such as battles, exploration, scoring, and endings Utilize practical how-to design and code examples Details ISBN1484229452 Author Ben Tyers Year 2017 ISBN-10 1484229452 ISBN-13 9781484229453 Format Paperback Edition 1st Imprint APress Subtitle Build and Design Role Playing Games Place of Publication Berkley Country of Publication United States Pages 318 DEWEY 794.81 Language English Media Book Publication Date 2017-08-10 Short Title Learn RPGs in GameMaker: Studio UK Release Date 2017-08-10 AU Release Date 2017-08-10 NZ Release Date 2017-08-10 US Release Date 2017-08-10 Illustrations 125 Illustrations, color; XIII, 318 p. 125 illus. in color. Translator Hui Sun Edited by Kim-Chuan Toh Birth 1945 Affiliation Georgia Institute of Technology Position Kranzberg Professor Qualifications SJ Publisher APress Edition Description 1st ed. Audience Postgraduate, Research & Scholarly We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:116653085;

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Learn RPGs in GameMaker: Studio: Build and Design Role Playing Games by Ben Tyer

Item Specifics

Restocking fee: No

Return shipping will be paid by: Buyer

Returns Accepted: Returns Accepted

Item must be returned within: 30 Days

ISBN-13: 9781484229453

Book Title: Learn RPGs in GameMaker: Studio

Number of Pages: 318 Pages

Language: English

Publication Name: Learn Rpgs in Gamemaker: Studio: Build and Design Role Playing Games

Publisher: Apress

Publication Year: 2017

Subject: Computer Science

Item Height: 254 mm

Item Weight: 6322 g

Type: Textbook

Author: Ben Tyers

Item Width: 178 mm

Format: Paperback

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