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Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Lan

Description: Game Development with GameMaker Studio 2 by Sebastiano M. Cossu Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. FORMAT Paperback LANGUAGE English CONDITION Brand New Publisher Description Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls inyour projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.What Youll LearnCreate games for different genresMaster GameMaker Language (GML) programmingApply game design principlesDelve into game programming patternsWho This Book is ForVideo game enthusiasts interested in game development and design. No prior programming experience is required. Back Cover Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development. Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io. What Youll Learn: Create games for different genres Master GameMaker Language (GML) programming Apply game design principles Delve into game programming patterns Author Biography Sebastiano M. Cossu is a software engineer and game developer.Video games have always been his greatest passion and he began studying game development at an early age. Sebastiano started working with GameMaker in 2002 and has worked with every version of the software since then. Table of Contents Chapter 1: Overview.- Chapter 2: Hello World!.- Chapter 3: Card Game (Part 1).- Chapter 4: Card Game (Part 2).- Chapter 5: Fixed Shooter.- Chapter 6: Shoot em Up!.- Chapter 7: Designing Bosses.- Chapter 8: Single-Screen Platformer.- Chapter 9: Scrolling Platformer.- Chapter 10: Designing Platformers.- Chapter 11: Metroidvania (Part 1).- Chapter 12: Metroidvania (Part 2).- Chapter 13: Designing Fun Games.- Chapter 14: Whats Next? Feature A project-driven, comprehensive guide to GameMaker Studio 2 With a focus on real-world game design Shows you how to make video games from scratch with a professional game engine No prior programming experience is required Details ISBN1484250095 Author Sebastiano M. Cossu Publisher APress Year 2019 Edition 1st ISBN-10 1484250095 ISBN-13 9781484250099 Format Paperback Imprint APress Subtitle Make Your Own Games with GameMaker Language Place of Publication Berkley Country of Publication United States Pages 532 Illustrations 179 Illustrations, black and white; XXII, 532 p. 179 illus. Publication Date 2019-09-03 DEWEY 794.81526 Short Title Game Development with GameMaker Studio 2 Language English DOI 10.1007/978-1-4842-5010-5 UK Release Date 2019-09-03 AU Release Date 2019-09-03 NZ Release Date 2019-09-03 US Release Date 2019-09-03 Edition Description 1st ed. Alternative 9781484276532 Audience Professional & Vocational Replaced by 9798868808784 We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:126932525;

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Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Lan

Item Specifics

Restocking fee: No

Return shipping will be paid by: Buyer

Returns Accepted: Returns Accepted

Item must be returned within: 30 Days

ISBN-13: 9781484250099

Book Title: Game Development with GameMaker Studio 2

Number of Pages: 532 Pages

Publication Name: Game Development with Gamemaker Studio 2: Make Your Own Games with Gamemaker Language

Language: English

Publisher: Apress

Item Height: 235 mm

Subject: Computer Science

Publication Year: 2019

Type: Textbook

Item Weight: 842 g

Author: Sebastiano M. Cossu

Item Width: 155 mm

Format: Paperback

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