Description: The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job interview and beyond. John Pearl explores the different art related jobs and their responsibilities. Questions are posed to industry professionals throughout each chapter to help with the reader's growth and understanding. Becoming a Video Game Artist is the ultimate roadmap in navigating a career in video games by teaching how to make your portfolio shine, what expect once hired, and how to make the best decisions to help flourish your talents and cultivate an exciting career.
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End Time: 2024-11-06T02:50:57.000Z
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EAN: 9781138824935
UPC: 9781138824935
ISBN: 9781138824935
MPN: N/A
Book Title: Becoming a Video Game Artist: From Portfolio Desig
Item Length: 22.6 cm
Number of Pages: 219 Pages
Language: English
Publication Name: Becoming a Video Game Artist: from Portfolio Design to Landing the Job
Publisher: Taylor & Francis LTD
Publication Year: 2016
Subject: Engineering & Technology, Computer Science, Animation
Item Height: 229 mm
Item Weight: 408 g
Type: Textbook
Author: John Pearl
Item Width: 152 mm
Format: Paperback